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Google Play Store Analytics

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id="top_10_categories_by_count.html" onclick="openplot('top_10_categories_by_count.html')">
Top categories are dominated by tools, entertainment, and education
id="type graph 2.html" onclick="openplot('type graph 2.html')">
Most apps on the playstore are free , indicating a strategy to monetize through ads or in-app purchases
id="rating graph 3.html" onclick="openplot('rating graph 3.html')">
ratings are skewed towards the higher end, indicating that most apps are well received by users
id="sentiment graph 4.html" onclick="openplot('sentiment graph 4.html')">
sentimenst in review show a mix of positive and negative reviews , slightly inclined towards positive
id="installs_by_category.html" onclick="openplot('installs_by_category.html')">
The categories with the most installs are social and communication apps, reflecting their broad appeal and daily usage.
id="updates_over_the_year.html" onclick="openplot('updates_over_the_year.html')">
Updates are increasing over the years, indicating that developers are actively maintaining their apps.
id="revenue_by_category.html" onclick="openplot('revenue_by_category.html')">
categories such as buisness and productivity lead in revenue generation, indicating that users are willing to pay for apps that help them in their work.
id="genre counts.html" onclick="openplot('genre counts.html')">
actions and casuals genres are the most common ,reflecting users' preferences for engaging and easy to play games.
id="last update impact.html" onclick="openplot('last update impact.html')">
the scatter plot shows a weak correlation between the last update and the rating of the app , suggesting that more frequent updates do not necessarily lead to higher ratings.
id="paid free graph 10.html" onclick="openplot('paid free graph 10.html')">
paid apps have a higher median rating than free apps, indicating that users expect hugher quality from apps they pay for .